Originally Posted By: Jeff460
Yes I agree. But dead is dead and humane killing is what we are all after. The higher velocities and bullets you refer to are not hard-cast as my comments were grounded and referring to as to velocity limits or more readily capable without deformation, up to 1400 fps. But I digress.
Go in peace and run your special made bullet types as fast as you can. More Power to You!! But I will push only so far and concentrate not on pure velocity but rather more weight and unquestionable bullet construction integrity for the velocities I address.


The OP was asking what we collectively think he should use, so obviously the discussion is covering all types of bullets. You mentioned a 1,300 to 1,800 fps window for cast bullets in a previous post, but that velocity ceiling is too high for the material, but not too high for quality expanding bullets or monolithic bullets.

Have you tested any of these velocity windows on game? I think you might be pleasantly surprised at how well A-frames (for example) kill when pushed hard and placed well. You have an X-frame which is a good candidate for higher velocities and great for testing/experimentation.

There is nothing less humane than a slow death, and I personally always strive for a quick finish and that is why I like to push a little harder.


Max Prasac

Semper Fidelis

BIG IRON: https://www.youtube.com/watch?v=L6aXjMH5C30

Gun Digest TV's Modern Shooter: https://www.youtube.com/watch?v=nGo-KMpXPpA&t=7s